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Devlog
Boxing day bug smashing bonanza
December 26, 2019
by
Execution Unit
2
After Christmas I like to sit at my computer, barely able to touch the keyboard due to my distended belly, barely able to see the screen because of my beer goggles, and upload a new patch to Smith and...
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Wibble 1.0.1 release
August 29, 2019
by
Execution Unit
Hey itch! Did we tell you that we've released the full version of the game! Hell no, well we have and we've even gone as far as to fix one or two of the bugs we deliberately left for you to find! We a...
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Just one more thing...
August 08, 2019
by
Execution Unit
2
So we forgot to update itch about the last build... last week we released the final beta of the game. The game is complete apart from a few bug fixes that will obviously crop up (see below). So yay! I...
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Develop: Brighton 2019 Indie Showcase
June 18, 2019
by
Execution Unit
3
We are pretty chuffed to announce that Smith and Winston has been selected for the Indie Game Showcase at Develop: Brighton 2019 here in the UK . Develop is an industry event where developers from all...
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Power Cubes, Shippy, New Levels, More Debris and much more - Update #10
May 23, 2019
by
Execution Unit
2
ate #10 is up on Steam and itch.io NOW ! Don’t delay, buy it or wish list it… what’s the worst that could happen! New levels to explore Spynall Tapp Where the demons dwell if you can find the se...
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Update #9 - Coop Save, Buddy mode and more.
April 18, 2019
by
Execution Unit
2
Save the coop We’ve turned on save games for coop. So now you can officially continue a coop game you’ve been playing with your buddy. Coop rebirth If one of the coop player runs out of lives they...
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Update #8 - Coop, shattering and more!
April 10, 2019
by
Execution Unit
2
We've just uploaded a new version of Smith and Winston with a cornucopia of new features, updates and bug fixes. While it's downloading why not read this lovely blog post :) Shattering For a long time...
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Update #6 - New Levels, Shield is Live and a Rejig.
March 06, 2019
by
Execution Unit
All of this is live now so update Smith and Winston! Story and Arcade Merged If you’ve been following along you’ll know that originally there were two game modes: Story and Arcade. With the intro...
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Micro Update #5 - Holodeck lessons
February 22, 2019
by
Execution Unit
1
Another quick update with some bug fixes and a new BETA area for your feedback. Hollow Holo We hear you and agree we're really not happy with the way we use Shippy to teach the player how to play Smit...
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Update #4 Release - Chopper Boss of DOOM
February 17, 2019
by
Execution Unit
1
We've released a new update to Smith and Wintston! This is mainly a metric ton of tweaks to the first half of the game to make it more balanced and more fun to play. Thanks to everyone that gave us fe...
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Bug/Tweak patch to Update #3 available today
January 22, 2019
by
Execution Unit
1
New Features: Camera shake can be adjusted in Options > Game > Camera Shake Controller rumble can be adjusted in Options > Game > Rumble Added three custom mouse cursors for KB /Mouse players, see Opt...
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Small Patch to Update #3
January 14, 2019
by
Execution Unit
#patch
Today we released a 4. 3MB patch to Smith and Winston on itch.io and Steam fixing a few small issues that have been reported by players and one we noticed in a Twitch steam. Hot low end action On lowe...
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We're in Steam Early Access now
January 09, 2019
by
Execution Unit
Smith and Winston is available on Steam now. It's in Early Access here . So if you've been waiting for Steam IT'S HERE GOT FOR IT. If you've bought Smith and Winston on itch then you should see a butt...
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Update #3 Released
January 02, 2019
by
Execution Unit
1
Today we released the third update to Smith and Winston (only two more to go before it's finished!). I'll cover the new levels, bugfixes, tweaks and the future development in this post. New Levels The...
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Update #2 Released - New levels, bug fixes, sound design and MORE
December 05, 2018
by
Execution Unit
1
Earlier than promised (by only a day) we've released the second update to Smith and Winston. Of course we're really excited to hear what you guys think of the new levels including another secret level...
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Update #2 - update!
November 16, 2018
by
Execution Unit
#first-access, #beta, #update
"How are we doing with the next update due on the 6th of December" I hear you ask, well I'm glad you asked because it's going really well. Update #2 is going great and we're on track to deliver it a f...
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Update #1 RELEASED!
November 02, 2018
by
Execution Unit
2
#update, #beta, #first-access, #major-update
We are amazingly happy to release Update #1 to everyone! It's been two weeks of hard work, over 50 bug fixes, three new levels and a metric tonne of tweaking and balancing. Thanks for all the feedback...
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One week until update #1
October 26, 2018
by
MetalDazza
New Stuff We're working hard on the next release for Smith and Winston. With the initial release we promised an "Update #1" on November the 2nd and we're on track to deliver. The next release includes...
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Little Boss Stress Test
October 17, 2018
by
Execution Unit
We've had so much amazing feedback from players and we're busy beavering away on implementing changes because of that feedback. Smith and Winston is only getting better with all your help! We're both...
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First Access At Last.
October 12, 2018
by
Execution Unit
3
Well it's been a long long four years and Smith and Winston isn't done yet but it is a major milestone for us. We're opening the game up for first-access. Why not just wait and release it? Well when y...
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